// PIXEL PENDING / LITTLE CASUALTIES
A physics-based puzzle game where you guide named units through chaotic levels using placeable tools. Some survive. Most don’t.
A PIXEL PENDING GAME
Little Casualties is a chaotic, physics-based puzzle game where you guide named units through deadly environments using simple tools with unpredictable outcomes.
You place bridges, catapults, trampolines, and parachute dispensers to try and get enough units safely to the exit. Everything else is collateral.
Each level becomes a story of near success, accidental disaster, and small victories that barely hold together.
Most will not make it. Their names still matter.
Coming late 2026. Wishlist now on Steam to follow development.
★ DEMO COMING SOON — FEATURED AT STEAM NEXT FEST JUNE 15–22







Pixel Pending is a one-person indie studio. Little Casualties is its first commercial game, built from scratch in GameMaker.
No publisher. No team. Just one developer, and a growing pile of named casualties.